Illustration | Bachelor of Arts (GER/ ENG)
Studies in illustration, drawing and animation
Telling stories through images and conveying messages with pictures. Implementing information in pleasant graphics and discovering your own style. Developing and animating characters, combining analogue and digital techniques. The course of study in illustration is right for everyone who wants to use their skills for drawing professionally. The official application deadline for the winter semester is 1 September and for 1 March for the summer semester. Once the deadline has passed, you can still apply for free study places. You can find everything you need to know about the complete application here.
On the internationally recognised Bachelor’s course of study in illustration, you will develop your own unique imagery using analogue and digital techniques. You will learn how information can be effectively visually communicated and develop an understanding of the interplay between image and text. In a project-related context, our teachers will show you methods and approaches to research, conception and implementation of exciting illustration and practical projects.
Together with our lecturers and illustrations from professional practice, you will learn the fundamentals of story telling and develop designs for graphic novels and children’s books. Challenging analogue printing processes such as screen printing, risograph and etching are as much a part of classes as working with the latest digital tools and softwares. With the help of animation programmes and the latest technical tools, you can transport your illustrations into the three-dimensional realm and let them interact with their surroundings and get a glimpse of the illustrative design of tomorrow.
You deal with typography, editorial design and editorial illustration and receive an impressive glimpse into professional practice thanks to working with real clients and regular visited to illustration and animation studios. Through collaboration with students from other disciplines, you will be able to gather valuable experience and expand your professional network, while a cross-media structure of studies will make you applicable as an illustrator, animator and designer in many areas of visual communication.
Your career prospects
Illustrators work for media companies of all types. They often justify their existence with specialised offers for the book market, cultural institutions, for scientific institutions, advertising agencies and presses. Editorial, consultational and coordinative jobs are included in the scope of tasks.
You will illustrate digital and interactive media as well as print media, websites, 3D animations in TV shows, animated films, cartoons, computer games, special effects and character designs. You will create artistic supplements to literary works or develop your own children’s books, non-fiction books and graphic novels for presses. The internationally recognised Bachelor of Arts (BA) offers a professional foundation for immediate career progression. You will also be able to access numerous postgraduate and Master’s programmes both at home and abroad.Apply here!
Complete a portfolio will around 20 design works and impress upon us your passion for drawing. We consciously avoid suggesting a specific topic.
You can upload the portfolio together with your application and send it to us, or bring it with you to your personal interview.
The official application deadline for the winter semester is 1 September of the same year. Once the deadline has passed, you can still apply for free study places via the waiting list.
Please note the check list for application procedures.
Any questions about the portfolio? Arrange a personal portfolio advice discussion and send an email to Prof. Nele Anders.
Current practical projects
In order to use design in a targeted way, prospective illustrators carry out practical work in presentation techniques. To the project
Technological progress in the field of virtual reality allows us to experience the sensation of moving around freely in a digital space and experience computer-generated constructions. To the project
The record promotes total concentration and a precise eye: we learn to look and to understand precisely how a figure relates to a space - and how we can transfer this onto a two-dimensional piece of paper. To the project